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  • Chris Hollingworth

Rigid body Dynamics Results in VR!

Now available, have your models, rigid body dynamic animations, or anything you like presented in VR. Any environment can be built, with custom interactions to your requirements. This file can be shared with your client for them to view themselves, or you can present it with your hardware.

All major headsets should be supported, including the following:


Oculus Rift/S

HTC Vive/vive pro

Valve index (with full finger track!)

Pimax 5k/8k

Any windows MR e.g. Lenovo explorer


V1 is available for download to test for yourself. This is just a demonstration with some of my stock models which gives a taster of what's possible. Give it a go on your own headset!

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